Instead of relying on Apple to make gaming-oriented hardware, developers realized that they could run their games on specialized gaming computers in a data center, then stream the content to their users over the internet. Therefore, the library of available games for Mac wasn’t able to keep up with PC.Įventually, a solution presented itself. Unfortunately, the vast majority of Apple Mac specifications are less optimized for gaming, and more suitable for business or daily use.įor a long time, video game developers had to decide if it was worth porting their games to Mac when a large percentage of users couldn’t even run them properly. The best video games require powerful hardware to run smoothly. That is, until GeForce Now for Mac has been introduced. Today, popular titles like Diablo III, PUBG Mac, and Civilization VI prove that gaming has never been better for Mac - even though games generally run faster on PC. As Macs started to reach hardware parity with their PC counterparts, developers could port games to macOS more easily, and gaming suddenly became a viable option for Apple users.
From the first Mac until the mid 2000s, video games were almost exclusively dominated by Microsoft Windows PCs.
Apple hasn’t always been a stand-out brand name for gaming.